DataSculpture models can be used as input for VR szenes
DataSculpture models can be used as input for VR szenes


There is a road from DataSculptures to VR content, given by the CAD base and the capacity of the UNITY gaming engine to import .skp files as assets. Further VR works will use the broad range of MeliesArt models (see the printshops shops at iMaterialise and Sculpteo) to create interesting experience- basing upon the broad range of data at the World Bank, IFC, UN, Transparency International etc.